Los Pingheros
As a programmer on 'Los Pingheros,' I developed a real-time Twitch integration that allows streamers and their audience to interact with the game. This involved creating a responsive Twitch overlay, a Node.js backend to manage interactions, and a WebSocket communication system to seamlessly connect the overlay with the Unity game. My work enabled viewers to appear as spectator 'pingheros' in-game and optimized the backend to minimize latency for a dynamic, engaging experience.
- Duration
- 4 months
- Team size
- 8 developers
- Role
- Programmer
Technologies & tools
- Unity
- C#
- Quantum ECS
- Twitch Game SDK
- Twitch API
- Node.js
- TypeScript
- Git
Key features
- Interactate with the game through a Twitch overlay
- Appear in the game as a spectator pinghero when viewing the stream
- Node.JS backend to handle the Twitch overlay and the game
- Websocket to communicate with the game
Technical challenges
- Implementing a Twitch overlay that is responsive and works with the game
- Implementing a Websocket to communicate with the game
- Optimizing the performance of the backend to reduce the latency between the game and the Twitch overlay
Tags
- Game
- Unity